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ROB RUN Wipe Guide: What Resets, What Carries Over and What to Check
Updated · RobrunCodex
Federal wipes remove plots, bases, weapons and cash and convert state wealth into jail time and authority. Cosmetics, player name, tutorial progress, settings and accumulated jail time carry over. Account protection from other players is not wipe protection; review B-Coin, mail and Season currency under their separate rules.
Sort each asset by the event that can take it
A car surviving player death and bank money resisting theft do not mean either survives federal confiscation. Apply the rule for the event you are preparing for.
What federal confiscation removes
The court record describes a complete current-state asset seizure, including money, vehicles, property, contraband storage and crypto farms. The table preserves the charge and property categories; do not read player-theft protection as an exception to that seizure.
Research, installed vehicle upgrades and clans have death, ownership or progression rules elsewhere, but their persistence through federal confiscation is not confirmed here. Keep an unconfirmed field separate from an explicitly retained one.
Sort the rule by the event
- Player theft
Account funds have protection from other players.
- Player death
Owned cars and installed upgrades have their own death rules.
- Federal confiscation
Current-state seizure is a different event; do not transfer exemptions between them.
What the feds take
| Charge on the court sheet |
|---|
| Murders (with a count of people) |
| Contraband (with a count of cargo) |
| Money Laundering |
| Document Forgery |
| Land ownership |
| Funding criminal clans |
| Establishing criminal ties |
| Large-value transfer to a third party |
| Escape |
What remains and what the sentence rewards
Tattoos and lasting criminal authority survive the federal reset. Lifetime jail years contribute to research gates and tattoo progression. B-Coin is explicitly protected from federal confiscation.
The seized value increases the sentence and authority. Each state has a maximum sentence, but no numerical cap or universal money-to-years rate is supplied. More wealth can be progression input without being retained as property.
What you keep
| Kept | What the game says |
|---|---|
| Tattoos and authority | The feds take your money, rides and property, but not what's tattooed on you |
| Total jail time | Unlock requirements are written as "total jail time", so it builds up across sentences |
| B-Coin | Bought with credits, and the feds can't touch it during a seizure |
| Everything, if you live in Highlands | Highlands residents can move to a new state with all their property. The strongest players gather there until the next confiscation |
Separate Season currency, mail and B-Coin decisions
Unspent Season currency disappears when a new Season starts. Unclaimed server mail is lost on server transfer. Those triggers are independent of the seven-day state cycle, so review them individually instead of using one “wipe-proof” checklist item.
B-Coin is bought with credits and can be exchanged back at the bank Currency Exchange. The exchange rate and limit vary, so protected storage does not imply a fixed, fee-free round trip. The Season store has no purchase limit, but that does not choose the most useful purchase for you.
What happens in prison and the next state
Escape points move the character to a nearby or chosen state with fresh state-level progress. Region changes are prison-only. Changing state leaves the clan and state progress; coordinate the destination instead of assuming a group moves automatically.
Voluntary surrender ends the run early and includes a sentence reduction in the court record, but no fixed amount is established. If your goal is a jail-gated unlock, inspect the exact outcome rather than assuming the same sentence as waiting for the raid.
Moving a plot is not moving to a new state
Renting a new plot within the same state relocates the base and ends the previous rental. An active raid block prevents that relocation. This is a different action from federal surrender and state transfer.
A separate warning describes house contents dropping and laundered funds moving to the account, but the exact action that triggers it is not established. Read the current confirmation prompt rather than treating that warning as a universal description of every move.
Worked check: is laundering enough to preserve this money?
Laundering is useful against player theft: process dirty cash through the base desk toward account funds after opening an account as a Civilian. The developer help explicitly describes that protection as lasting until the next wipe. A bank balance therefore answers a theft-risk question, not a federal-retention question.
B-Coin has a separate recorded exemption, but conversion uses variable rates and limits. Inspect the current exchange before choosing it; do not assume a fixed or fee-free conversion back to spendable funds. Keep Season spending and server-mail collection on their own deadlines.
Common questions
If an upgrade survives death, does it survive a wipe?
That does not follow. Death and federal confiscation are different events; federal persistence for installed upgrades is not confirmed here.
Does protected B-Coin have a guaranteed exchange rate?
No. It is protected against federal seizure, but the Currency Exchange rate and limit vary.
Can I move my base while the raid block is active?
No. The raid block prevents relocation. Moving plots inside a state is separate from surrendering to change state.
How much money gives one jail year?
A universal numerical conversion is not established, and each state has a sentence cap whose amount is not supplied.
Will my clan follow me into a new state?
State transfer leaves the clan and state progress. Coordinate the next destination and party arrangement separately.
Do cosmetics and my tutorial progress reset?
The developer’s federal-wipe summary says cosmetics, player name, tutorial progress, settings and accumulated jail time carry over. State assets have a different rule.
Is a bank balance protected forever once laundered?
It is protected from other players’ theft until the wipe. Federal confiscation is a separate event; laundering is not a promise of permanent retention.
Keep going
- Federal timing →
- Jail and tattoos →
- Bank account and laundering steps →
- Review the state-transfer steps before surrendering →