ROBRUN CODEX
Player intelligenceDatabase / Maps / Tools

Choose your language

EnglishAvailableFrançaisAvailableDeutschAvailableالعربيةAvailableEspañolAvailableItalianoAvailable简体中文Available繁體中文AvailableРусскийAvailable

Base & production

ROB RUN Laboratory Guide: Reactor, Freezer, Crystals and Delivery

Build the Chemical Laboratory, Chemical Reactor and Industrial Freezer to turn Reagent Canisters into concentrate and then Hard Crystals. The listed research subtotal is $195,000 before equipment purchases and property. Crystals are cargo for the Smuggler; optional Lab Table powder goes to the Fence, with powder yield still unconfirmed.

Station and buyer sequence. This diagram makes no claim about unconfirmed freezer duration or powder yield.
Station and buyer sequence. This diagram makes no claim about unconfirmed freezer duration or powder yield.

Prepare the next station before starting the batch

A reactor batch needs somewhere to go. Freezer capacity, cargo handling and the chosen buyer can become the bottleneck even when the reactor has upgrades.

  • Budget the complete chain

    Laboratory $160,000 + reactor $20,000 + freezer $15,000 are research prices. Add purchases, property and inputs.

  • Have freezer space ready

    Freezer tiers hold four, six or eight concentrates. Count open capacity before feeding another reactor cycle.

  • Move output through the chain

    Reagent → concentrate → frozen crystals. Lab Table crushing is an optional additional stage.

  • Choose the final form and buyer

    Hard Crystals travel as cargo to the Smuggler. Powder uses inventory and the Fence; compare actual output quantity before assuming it pays better.

Unlock the laboratory and its production stations

A house and plot are required for the Chemical Laboratory. Research the laboratory, then Chemical Reactor and Lab Table; Industrial Freezer research follows the reactor. Equipment purchases are separate transactions through the base laptop.

The starting research route lists $160,000 laboratory + $20,000 reactor + $15,000 freezer, or $195,000 before the optional $10,000 Lab Table branch. None of those figures pays for the machinery itself.

What you need

What you need
EntryItemWhat it doesResearchPriceTier
Chemical LaboratoryChemical LaboratoryThe building$160,000$110,000I
Chemical ReactorChemical ReactorMakes concentrate from reagents$20,000$40,000I
Industrial FreezerIndustrial FreezerFreezes concentrate into hard crystals$15,000$20,000I
Lab TableLab TableCrushes crystals into powder$10,000$15,000I

Load the canister at the Chemical Reactor

Carry the Reagent Canister to the Chemical Reactor and use Add Reagents. This is the input interaction on the machine, separate from buying its blueprint or fitting an upgrade through Modification.

Prepare a free freezer position for the concentrate before starting more production. The reactor and freezer are different stations; a bought freezer still needs room for the next output.

Find Add Reagents on the Chemical Reactor

Carry the Reagent Canister to the reactor and use its Add Reagents interaction. The narrator's timing is not a measured universal batch duration.

Watch the interaction · 3:27–4:00

Gameplay by Ditech Gaming. Open at 3:27 on YouTube →

Worked setup budget, then check the freezer bottleneck

The starter research is $195,000. Laboratory, first reactor and first freezer purchases add $110,000 + $40,000 + $20,000 = $170,000. The combined equipment-and-research subtotal is $365,000 before the house, plot, inputs and protection. Optional Lab Table research and purchase add $25,000, bringing that subtotal to $390,000.

A starting freezer holds four concentrates. Count the output waiting for transfer and the spaces still open before committing another batch. A rarity attachment does not enlarge it. Add the Lab Table only for a deliberate powder workflow: its tempting unit price cannot establish a better return while powder quantity per crystal remains unknown.

See the reactor-to-freezer transfer

The creator demonstrates the output transfer. Treat the stated timing as uncertain; the guide does not use it in an income calculation.

Watch the interaction · 1:18–1:48

Gameplay by Smooooth. Open at 1:18 on YouTube →

Run reagent through concentrate to crystals

World-found Reagent Canisters feed reactor cycles that make Crystalline Concentrate. Quality Reagents and reactor improvements raise the probability of better rarity. Move concentrate into Industrial Freezer to make Hard Crystals.

Hard Crystals can be sold as cargo to the Smuggler. Lab Table is an additional step that makes Crystalline Powder, which goes to the Fence as inventory. Processing further changes both the output quantity question and the delivery workflow.

The production chain and its buyers

  1. Chemical ReactorChemical Reactor

    Reagent Canister → Crystalline Concentrate.

  2. Industrial FreezerIndustrial Freezer

    Concentrate → Hard Crystals; cargo for the Smuggler.

  3. Lab TableOptional Lab Table

    Crystals → powder; inventory for the Fence.

Check the output before choosing the next buyer

After the reactor finishes, move the concentrate to a free freezer position. After freezing, take the Hard Crystals as cargo. Deliver the cargo to the Smuggler, complete the sale and collect the payment from the van. If you choose the optional Lab Table route, check the actual powder output before comparing its total sale with the crystal you would give up.

A full freezer is a capacity problem, not a reason to assume the reactor failed. Clear a completed output or prepare another eligible freezer position before committing more reagent.

The object changes at each handoff

  1. Chemical ReactorReactor output

    Crystalline Concentrate needs a free freezer position.

  2. Industrial FreezerFreezer output

    Hard Crystals are cargo for the Smuggler.

  3. Lab TableOptional powder

    Check actual quantity; powder goes to the Fence.

Upgrade the bottleneck you actually have

Higher reactors provide more, shorter cycles. Three rarity-improving attachments can coexist, so quality improvements and station progression are separate planning decisions. Inspect the reactor table for the tier you can research and buy.

Freezer tiers hold four, six or eight concentrates. Evaporator and refrigerant improvements both accelerate freezing and can be installed together. Laboratory Scales attach to the Lab Table and are tier-II stock. If the freezer is full, another quality attachment does not itself create more freezer space.

Reactor

Reactor
EntryUpgradeEffectResearchPriceTier
Chemical Reactor IIChemical ReactorMore, faster cycles$150,000$300,000II
Chemical Reactor IIIChemical ReactorMost, fastest cycles$350,000$700,000III
Industrial EngineIndustrial EngineSlightly better rarity odds$10,000$20,000I
Industrial ThermometerIndustrial ThermometerNoticeably better rarity odds$50,000$120,000II
Chemical ConverterChemical ConverterMuch better rarity odds$150,000$300,000III

Freezer

Freezer
EntryUpgradeEffectResearchPriceTier
Industrial Freezer IIIndustrial Freezer6 places$30,000$90,000II
Industrial Freezer IIIIndustrial Freezer8 places$100,000$250,000III
Improved EvaporatorImproved EvaporatorFreezes 11.7% faster$40,000$100,000II
Quality RefrigerantQuality RefrigerantFreezes 13% faster$100,000$250,000III

Compare crystal prices without inventing powder yield

The rarity table values frozen crystals at three times equivalent concentrate. That tells you a relationship between those two listed outputs; it does not deduct reagent, machinery, protection or delivery costs.

Powder yield per crystal is unknown. A large powder unit price cannot prove crushing beats selling crystals until you know how many units come out. Keep that comparison unresolved rather than assuming one crystal becomes one powder or any other quantity.

What each rarity sells for

What each rarity sells for
EntryRarityConcentrate to SmugglerHard Crystals to SmugglerPowder to Fence
Uncommon Crystalline PowderUncommon$10,000$30,000$1,000 each
Epic Crystalline PowderEpic$15,000$45,000$2,000 each
Legendary Crystalline PowderLegendary$25,000$75,000$4,000 each

Handle interruptions and protect the visible operation

Interrupting production drops cargo and loses reagent already inside the reactor. Active smoke reveals the laboratory to other players. The building starts at only 3 defence with six fuse slots, so protection matters alongside machinery.

Cargo follows normal handling rules: drawing a weapon drops it and Police can confiscate it while transported. Prepare storage, carrying capacity and the buyer before committing a batch. More output on the table is not income until it survives delivery.

FAQ

Common questions

Why can I not compare powder and crystal profit?

The powder quantity produced from one crystal is unknown. Comparing their unit prices alone assumes a yield that is not established.

My freezer is full. Does a rarity upgrade solve it?

No. Freezer capacity depends on tier: four, six or eight concentrates. Rarity probability and capacity are different properties.

Can both freezer speed upgrades be installed?

Yes. Evaporator and refrigerant improvements coexist.

What is lost if I interrupt a reactor batch?

Reagent already in the reactor is lost and cargo drops. Avoid treating interruption as a free pause.

Why protect the lab before buying another upgrade?

Active smoke reveals production, and the building starts with only 3 defence. A successful batch still has to survive the base and delivery stages.

Does the video establish a reliable freezer timer?

No. The creator is uncertain about the duration. Use it to understand the station sequence, not as a verified production timer.

ROBRUNCODEX

Install on your phone

Add RobrunCodex to your home screen for quick access.